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By default, the daemon will only look inside the "Skin Objects" an object for a vertex's neighbor particles. When active, particles outside the object will be considered as well. Try this option when a rigid object does not move.
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By default, the daemon will only look inside the "Skin Objects" an object for a vertex's neighbor particles. When active, particles outside the object will be considered as well. Try this option when a rigid object does not move.