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  • Attach the fluid container(s) or Thinking Particle group(s) to the meshes node's "Links" or "TP Group" fields.
  • "Resolution" provides five quality levels of detail. "Medium" and "Medium-High" offer a good balance between meshing speed and the final number of polygons.
  • In order to create mesh the engine creates spheres around the particles and blends them. The size of these spheres is defined through "Radius". The value depends on the number of particles.
  • "Smooth" helps to remove unwanted structures from the mesh and blends the polygons. Values between 3 and 8 give satisfying results in most cases.
  • If the mesh appears "blobby" and thick increase "Thinning". This will shrink the mesh and fits it to the underlying particle cloud.
  • "Relax" and "Relax Iterations" help to sharpen the mesh's borders. Try to avoid very sharp borders, because they look unnatural.

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