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  • Point Level Animation (PLA) Cons
    • A new duplicated of duplicateĀ of the geometry is generated every time the cache process is executed. Older simulations need to be removed manually if no longer necessary.
    • The original object needs to be manually disabled after the caching process to avoid misunderstandings.
    • Cinema 4D document size grows linearly with the number of simulated frames and the number of vertices of the deformed geometries.

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