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  • A RealFlow node's "Links" field is of particular importance, because it defines which scene elements will be able to interact, react on daemons, or collide with objects. 
  • In terms of linking, rigid and elastic deformer are treated in exactly the same way as fluids – and it is even possible to combine deformer and fluids.
  • There is a simple rule: Interacting scene elements have to be connected through their "Links" fields.

In this example, the both fluid containers, A and B, are able to interact with each other and both fluids are affected by a "Gravity" daemon:

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