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maxLevel3

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MultiLight is still one of Maxwell's most appreciated features - it allows you to change the intensity (and optionally also color) of any light in your scene - during and after rendering. You can adjust them also as separate channels directly in your compositing application using our plugins (currently Nuke, After Effects, Photoshop). With ML on, it's a matter of a few clicks to turn a daylight render into a night time one, or completely change the mood of a scene - all without having to re-render. Please see below for tips on working with ML.

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To launch Maxwell in command line mode using a node license instead of a full GUI, all that is needed is adding the –node flag to the arguments list

A note on installing Rendernodes on Linux (X11 and Xvfb) 

Due to 3rd part dependencies, Maxwell needs an X11 session running even in nongui mode. However there is a workaround that can be used to run Maxwell on machines with no display hardware and no physical input devices, using Xvfb (virtual framebuffer). More info on how to use Xvfb can be found here: Network FAQ

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This flag can be used to avoid also saving a standard image file format, which is useful if you want to save only MXI files which you can load directly in Nuke, After Effects or Photoshop with our MXI pluginsplugin. If MultiLight was turned on in Render Options, each light channel can be extracted from the MXI into a separate layer using these plugins, along with any other render channels (alpha, motion vector, z-depth etc.), so this can be an efficient workflow instead of having several files per frame which need importing.

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Every purchase of Maxwell Render includes for free all our plugins for Photoshop, so you can easily work across multiple 3D and compositing applications (incl. After Effects, Nuke, Photoshop). There is a separate section for each plugin in the documentation in your image - see the Plugins section for the full listmore information.