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New FIRE Settings parameter “Edit in OpenGL mode” that lets you choose between “Disabled”, “Enabled” (default) and “in GPU mode only”.
Disabled will provide the FIRE behavior we’ve had till now, with a continuous FIRE update while you orbit, pan, zoom or edit, which can sometimes be a bit sluggish.
Enabled will make this feature work in both CPU and GPU modes. When you make changes in FIRE, orbit the camera, pan or zoom, FIRE will, on-the-fly, change to OpenGL display mode (like Rendered mode) providing a more fluent and interactive experience. Upon button release, Fire will quickly kick in again.
In GPU mode only will make this feature only work when FIRE is set to GPU, but not in CPU.
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