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  • Send dependencies ON: This option is a must in mixed networks including OSX and non-OSX computers and is generally recommended. Here, the Monitor sends the MXS file and all scene dependencies to Node A. When the transfer finishes, the Monitor starts sending dependencies to Node B, while Node A sends dependencies to Node C and so one. This follows a Peer-to-Peer approach. Moreover, in animations, when most of the dependencies are the same for all the frames the Manager keeps track of which nodes already have each texture so these aren't sent again. When the render starts, each node loads the scene and its files from its local hard drive. This broadcast approach has been designed to prevent some path format conflicts that can arise when there are OSX and non-OSX computers networked together but can also optimize nodes access to textures.


Dependencies path

Info

If the “Send dependencies” option is enabled, the “Dependencies path” box is not used. It will only be used if the “Send dependencies” checkbox is disabled.

Since we recommend to have Send dependencies unchecked if you are running a network with non OSX computers, you must specify here a UNC path to a networked folder which all nodes have access to. If however Send dependencies is checked, there is no need to specify a path here - Monitor will search for the files using the paths of the textures/files already specified inside the MXS file.

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